BREAKING
Motion 3-to-4 code released
How Motion 3-to-4 works
1Monocular video in
2Static 3D shape
3Motion latent
44D animated mesh
Feed-forward vs iterative
Prior methods
Iterative optimization
High compute cost
Limited generalization
Motion 3-to-4New
Feed-forward inference
Seconds per video
Canonical mesh reference
Benchmarked vs L4GM, GVFD, V2M4
Open resources and constraints
1GitHub code
2Hugging Face weights
3Needs Hunyuan3D-2.0
4GPU compute > 8.0
4D synthesis moves faster
AI NEWS BLITZ
A CVPR 2026-accepted method for 4D synthesis from monocular video is now public.