BREAKING
3DGS pipeline for 360 footage published
From capture to 3DGS training
1Capture 360
2Extract frames
3SfM Metashape
4To COLMAP
5Train 3DGS
360 cameras: strengths vs hurdles
Strengths
Full sphere at once
Wide indoor and outdoor
Real estate, heritage, AR/VR
Hurdles
Distortion correction
Mask the operator
Metric-scale recovery
0fps
recording rate
0GB
VRAM recommended
0°
cubemap FoV
Real-scale via AprilTag or LiDAR
Guide and tools on GitHub and BOOTH
AI NEWS BLITZ
A new guide builds real-scale 3D Gaussian Splatting from 360 camera footage.