BREAKING
ZJU3DV releases PGSR method
How PGSR builds meshes
1Multi-view RGB
2Planar Gaussians
3Unbiased depth
4High-fidelity mesh
PGSR vs conventional 3DGS
3DGS
Fast rendering
Irregular point cloud
Weak geometry
PGSRnew
Planar representation
Regularization losses
Accurate meshes
Benchmark results (code)
DTU CD0.47
T&T F10.51
0hr
DTU training
0min
T&T training
0
GitHub stars
Published at IEEE TVCG 2024
AI NEWS BLITZ
A Zhejiang University team has released PGSR, a new surface reconstruction method.