A collection of practical pipelines for building real-scale 3D Gaussian Splatting (3DGS) from 360-degree omnidirectional footage has been published on GitHub, drawing attention among developers. The repository 3DGS_pipeline_guide gathers workflows, slides and Japanese/English explanations for 360-camera 3DGS, released under a CC-BY-4.0 license, and had collected 181 stars as of July 2026.
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