OpenAI’s GPT-6 Astra is being used to assemble playable 3D games in tens of minutes, with developers saying image generation in the same loop is what lifts the graphics from generic meshes to a coherent look. One reported one-shot build finished in about 45 minutes and used only a small share of a weekly usage quota; OpenAI’s own game-building write-up describes the same pattern—concept art first, then code, Blender assets, and playtests.
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